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Marc Jacquier wrote:
> Hi folks,
> I wanted to improve my McIntosh image, mostly the table material and the
> tubes filaments light emission.
> I had to fiddle with radiosity settings. filaments are just high ambient
> textured stacked tori, (20 ,2 per valve, arealights should take forever to
> trace and point lights should be unrealistic)
> I used save & load radiosity data (as found on Jaime's page
> http://www.ignorancia.org/t_tips.php ) with higher ambient for the filaments
> during the pretrace
> I am still not quite satisfied: lighting by filaments is uneven.
>
> Modeled with Moray with some Luis' DirectCode plugin additions and directly
> exported and rendered in Megapov 1.1
>
> A larger version can be found here:
> http://marc.jacquier.free.fr/Pics/Stock/Autres/mcintoshhdri4.png
>
> Comments & advices are welcome as usual :-)
>
>
> Marc
Nice version too. It seem that you remove the bump and changed the
texture of the table...
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